Villager
Villager, this is your side now: everyone's prey, and yet the most numerous. Will you trust the right people?
No special action.
- You must uncover the Werewolves and the Occult Cult during the daytime debates to save the village.
Victory condition
The Village wins if:
- All Werewolves are eliminated AND the Occult Cult has not taken control.
- Or, at the end of the game: the proportion of living Werewolves is lower than at the start, AND the Occult Cult has not met its own conditions.
How to play?
- Each day, the village debates and votes to execute a suspect.
- Identify the Werewolves using information roles and your own observations.
- Watch out for the Occult Cult growing silently in your ranks.
- Keep an eye on the Mayor's office: if a Cult member takes control of it, the game can flip.
- Every Village player has a special role with a unique power. Use your powers at the right time to root out the traitors.