The roles
Twenty roles. Most exist in several versions depending on the faction that receives them — same card, different power. Tap a card for the full detail.
Base game
Present in every game.
Voodoo
Sense the soul of 2 players of your choice.
Witch
Death potion (at night): permanently eliminates a living player of your choice.
Blacksmith
Heavily barricades a living player's door. The target is protected from all night attacks (Pack, Hunter, Cult Leader,…
Hunter
Shoot a living player of your choice.
Little Girl
Spying: You receive 3 aliases in your journal — one of them definitely belongs to a Werewolf. The other two are…
Musician
Choose 2 living players and link them in unbreakable love. You can include yourself in the couple.
Investigator
Identity: you provide a secret alias and discover the real name of the player who holds it.
Vagrant
Choose a district to hide in. You physically move there.
Watcher
Designate a living player: their role is revealed publicly to the whole village. The effect lasts until the following…
Executioner
At the start of each night, you receive in your journal the first name(s) of the player(s) who received the most votes…
Alley Tracker
Choose a district to watch. You send your rats to spy on nightly activity.
Extension
Switched on by the Game Master when the game is created.
Gravedigger
Choose a dead player (not yet woken) to temporarily wake up.
Politician
Choose a district to hold a secret meeting in.
Embalmer
You can recover the power of a player who died in the village's last lynching.
Guard
Choose a district to defend.
Innkeeper
Declare the Round on the House in a district.
Raven Master
Place a raven on a player of your choice.
From 20 players
The third faction: it sacrifices by night, and recruits in the shadows.
Apart: the Mayor
The Mayor is not dealt: the village elects them on the very first day. Anyone can become Mayor, whatever their faction — and that is precisely the problem.