Lycantyr Play

Lycantyr — Online Werewolf GameThe village sleeps.
Someone does not.

Lycantyr is a free online multiplayer Werewolf game you play right in your browser. A game can fit into one evening with friends — or stretch across a week, where night falls when night actually falls and, while you are at work, someone is planning your death.

Enter the village

A debate game where you can say anything

Your role, what you saw last night, who told you: nothing is forbidden, and you decide what to keep quiet. Private side conversations are allowed. The one absolute rule is never to show your screen. And dying does not silence you: you keep talking until your faction and your role are revealed — without ever giving them away yourself, because you still play for your own.

One evening with friends, or a whole week

Eight nights and seven days at most, and two ways to live them. In manual mode, the game master moves the phases along: the game fits into one evening with friends. In IRL mode, the village follows real time — by default, night falls at 10 pm and day breaks at 10 am. You open the game on waking to find out who vanished, you plead your case at lunch, you pick your target before bed: the village runs at your pace, and you at its.

A hidden role game where your role does not tell your side

The village Witch resurrects. The wolves' Witch paralyses. Same name, same card, two entirely different games. Uncovering a role is therefore never enough to expose anyone: you have to understand what they do with it. That is the whole point of a social deduction game.

And then there is the Cult

A third faction, invisible to the other two. Every night its Leader sacrifices a victim on the altar — and all the while, the Cult converts. A villager handed two occult tokens switches sides without ever choosing to, and now plays against their own. By the time the village works it out, it is usually too late.

The village has a geography

Five districts: the inn, the church, the town hall, the market, the mill. You cross paths there, you watch each other, you sacrifice. Knowing where someone spent the night is sometimes worth more than an accusation.

You elect a mayor, and you regret it

They run the debates: you go through them to take the floor. They receive the anonymous notes slipped by the Little Girl, and can pass a motion that changes the village rules mid-game. All that remains is working out who they really work for.

Frequently asked questions

How does an online Werewolf game work?

Each player secretly receives a role and a side — mostly villager or werewolf. At night, the wolves choose a victim; by day, the village debates, then votes to eliminate whoever it suspects. The villagers try to unmask the wolves, the wolves to wipe out the village.

Do I need to download anything?

No: the game runs right in your browser, on computer and phone alike. All you need is a free account, created with an email address or a Google account. You can also install the game as an app from your browser.

How many players do you need?

At least 4 players to start a game, and up to 100 in a custom game. Up to 14 players, the core game is free and will stay free; once sales open, a custom game of 15 or more players (a raid) is paid for in Moons, like role packs and premium options. In raids, from 20 players, a third side can come into play: the Occult Cult.

How long does a game last?

Eight nights and seven days at most — less if a side wins early. In manual mode, the game master moves the phases along and the game fits into one evening. In IRL mode it follows real time, in the time zone chosen by the game master: by default, night falls at 10 pm and day breaks at 10 am, and they can set the time of each phase. A game then lasts about a week.

Can I play with strangers, or only with friends?

Both. You can create a private game and invite your friends, or join matchmaking, which starts automatic games with other players online.

A free Werewolf game, with nothing to buy for an edge

Lycantyr is and will remain free to play. Nothing on sale grants the slightest in-game advantage.

See also