In raids, from 20 players
Cult Leader
You sacrifice on the altar and hand out the tokens. The Cult grows behind the village's back — but if you fall, it loses half its chances.
By faction
In the Cult
Action: Night
- Choose a district to sacrifice a player on the altar. Never sacrificed: players of the Werewolf side, the Werewolf Voodoo (whether or not they have joined the Werewolf side) and Cult members. Players barricaded or armed tonight are also spared, for this night. The victim is drawn at random, first among those who have already resisted a conversion, then among those with the fewest occult tokens. If nobody in that district can be sacrificed, the ritual fails.
- Secretly hand out 1 occult token to 1 or 2 players (never 2 to the same player) to recruit new followers.
- The Blacksmith can barricade you — you won't be able to act tonight.