From 20 players
Confessor
You target a player and learn what they hide: in love, blessed, or already marked by the Cult.
- In the village
- Among the wolves
- In the Cult
By faction
In the village
Action: Night — 3 times per game
- Target a player to learn whether they're in love, blessed, or carrying occult tokens.
- Can then break ONE of the target's bonds (unilateral love, blessing, or all tokens).
- A cross-side Werewolf/Village couple resists having their love broken.
- The target is notified in the morning if a bond is broken.
- The charge is only consumed if something is actually broken.
Among the wolves
Action: Night — 3 times per game
- Target a player to learn whether they're in love, blessed, or carrying occult tokens.
- Can then break ONE of the target's bonds (unilateral love, blessing, or all tokens).
- A cross-side Werewolf/Village couple resists having their love broken.
- The target is notified in the morning if a bond is broken.
- The charge is only consumed if something is actually broken.
In the Cult
Action: Night — 4 times per game
- Target a player to learn whether they're in love, blessed, or carrying occult tokens.
- Can then break ONE of the target's bonds (unilateral love, blessing, or all tokens).
- A cross-side Werewolf/Village couple resists having their love broken.
- The target is notified in the morning if a bond is broken.
- The charge is only consumed if something is actually broken.