Lycantyr Play
Little Girl role card

Base game

Little Girl

Three aliases in your journal, and the certainty that one of them is a wolf. The other two are innocent: accuse too fast and you kill.

By faction

In the village

Action: Night (depending on your charges) & Day

  • Spying: You receive 3 aliases in your journal — one of them definitely belongs to a Werewolf. The other two are randomly drawn players.
  • Charges: You start with 1 charge and gain 1 more every 2 nights (2 charges on Night 3, 3 on Night 5...). Unused charges accumulate.

The result is revealed in your journal the following morning.

  • Message to the Mayor (Day): Once per game, you can anonymously slip 1 to 3 aliases under the Mayor's door to arouse their suspicion.
  • The Werewolf Forger can disguise a player's perceived side — your results can be skewed if a target was manipulated. If so, you'll get a warning in your journal.
  • The Blacksmith can barricade you — you won't be able to act tonight.

Among the wolves

Action: Night (from Night 5 onward) & Day

  • Solo assassination: You designate a target outside the pack's collective attack. Their death is announced like that of any victim of the night. Guards and the Vagrant can stop it, as with a Werewolf attack.
  • Available every night from Night 5 onward.
  • Message to the Mayor (Day): Once per game, you can anonymously slip 1 to 3 aliases under the Mayor's door to muddy the waters.
  • The Blacksmith can barricade your target — your assassination will be blocked.
  • The Blacksmith can barricade you — you won't be able to act tonight.

In the Cult

Action: Night (depending on your charges) & Day

  • Spying: You receive 3 aliases in your journal — one of them definitely belongs to a Werewolf. The other two are randomly drawn players. Your instinct also reveals the Werewolf's exact role among the 3 aliases.
  • Charges: You start with 1 charge and gain 1 more every 2 nights (2 charges on Night 3, 3 on Night 5...). Unused charges accumulate.

The result is revealed in your journal the following morning.

  • Message to the Mayor (Day): Once per game, you can anonymously slip 1 to 3 aliases under the Mayor's door to arouse their suspicion.
  • The Werewolf Forger can disguise a player's perceived side — your results can be skewed if a target was manipulated. If so, you'll get a warning in your journal.
  • The Blacksmith can barricade you — you won't be able to act tonight.

See also