Lycantyr Play

Base game

Witch

One vial to kill, one to bring back. And the feeling, every night, that this is not the moment yet.

  • In the village
  • Among the wolves
  • In the Cult

By faction

In the village

Action: Night (death potion) & Day (life potion)

  • Death potion (at night): permanently eliminates a living player of your choice.
  • Life potion (during the day, election and vote): resurrects a player who died the previous night. They come back to life and keep their role.

You have 1 potion of each for the whole game. If you use your death potion one night, you won't be able to use your life potion the following day.

  • Some deaths cannot be resurrected (e.g. a Guard's counterattack). If the Werewolf Voodoo successfully corrupts the pack's victim that night, they join the pack instead of dying — there will be no one to resurrect the next day for that attack.
  • The Blacksmith can barricade you — you won't be able to use your death potion tonight.

Among the wolves

Action: Night (paralysis potion) & Day (life potion)

  • Paralysis potion (at night): plunges a living player into a state of apparent death. Their disappearance is publicly announced as a death by the Witch — the village believes them eliminated. They come back to their senses 24h later.
  • Life potion (during the day, election and vote): resurrects a pack victim who died the previous night.

You have 1 potion of each for the whole game. If you use your paralysis potion one night, you won't be able to use your life potion the following day.

  • The Blacksmith can barricade you — you won't be able to use your paralysis potion tonight.

In the Cult

Action: Night (death potion) & Day (life potion)

  • Death potion (at night): permanently eliminates a living player of your choice.
  • Life potion (during the day, election and vote): resurrects a player who died the previous night. They come back to life and keep their role.

You have 3 potion charges total, freely split between life and death (e.g. 2 death + 1 life). If you use a death potion one night, you won't be able to use your life potion the following day.

  • Some deaths cannot be resurrected (e.g. a Guard's counterattack). If the Werewolf Voodoo successfully corrupts the pack's victim that night, they join the pack instead of dying — there will be no one to resurrect the next day for that attack.
  • The Blacksmith can barricade you — you won't be able to use your death potion tonight.

See also